This goes for all games, not just Dying Light. Shadows take up the greatest amount of rendering since they are everywhere, so always drop shadows first when trying to find the best settings for your hardware. Be aware that shadow texture resolution on the PC is as follows: Best Quality, Balanced, Performance which you can access via the Visuals Menu, so no need for parameters. consoles ain't going to cut it for 4k/60fps. ![]() ![]() lol even then consoles had issues running at 1080/60fps, if you want the best performance, then go pc/laptop. Forced crossplay in multiplayer games and games running at 30fps or 1080p. There are also premade settings for PC a.k.a. Console experience is already getting worse. ![]() Fullscreen() - do not specify fullscreen as the code will choose the best resolution that matches fullscreen which is 1920 x 1080 We then finally see Dying Light 2 running on a PS5 at the end of the demonstration. Resolution(1536,1080) // render targets will have this resolution up-scaled to FullHD by Xbox One hardware scaler. CREATIVE & BRUTAL COMBAT Take advantage of your parkour skills. Resolution(1360,1080) // render targets will have this resolution up-scaled to FullHD by Xbox One hardware scaler. Discover different paths and hidden passages, as you explore its multiple levels and locations. Resolution mode has some brief dips under 30fps with slight screen tear on both consoles, only on rare occasions when diving into water (caused by alpha effects presumably)īig shame that Techland couldn't merge modes together but great for the console owners to be able to pick what they want in terms of frame rate, resolution and graphical fidelity.// Resolution(1536,864) // render targets will have this resolution up-scaled to FullHD by Xbox One hardware scaler. That being said, the new gen consoles have better hardware and by default will provide better graphics etc, even without a patch by Techland, compared to their earlier counterparts. Dying Light 2: Stay Human is slowly shambling closer. Well the new game was developed with PS4/Xbox One in mind so I would assume that it will run well. The other is the Performance mode that bumps the frame rate to 60 FPS but drops the resolution. Dying Light 2 on PS5 and Xbox Series X hardware three separate graphics modes for you to choose from: Quality 1080p, 30fps, ray tracing. While issues related to starting the game can stem from various factors, Techland has published a dedicated support page for those experiencing issues on PC. Dying Light 2 Environment Art Director Talks Street Art, Graphics, & Building Immersion. In this case, the Xbox Series X has a higher resolution at 1900p compared to the 1800p for the PS5. One is the Quality mode that appears to run the game at 4K resolution but drops the frame rate to 30 FPS. PS5 and Series X run equally well on every mode, locked 60fps on performance mode, frame pacing very stable on all consoles. There are two display modes in Dying Ligh 2. Dying Light 2 Stay Human is a 2022 action role-playing game developed and published by Techland. Series S holds up in core visual features and is a rock solid 30fps the whole time, just no RT features. Quality Mode shows way more improved shadows in exterior areas, having a huge impact. Quality mode adds RT shadows and Ambient Occlusion at a native 1080p/30fps. No definitive mode to pick, 60fps is fluid but the visuals of quality mode are a delight. They were small at first, meer bugbears (pardon the pun). Resolution Mode on Xbox Series X runs at 1944p on Xbox Series X, 30fps. Imagine my frustration, then, when Dying Light 2’s incessant bugs began to rear their ugly head. Resolution Mode on PS5 runs at 1800p, 30fps. ![]() Performance mode for Series X and PS5 runs at 1080p but at a smooth 60fps PC Waiting for Switch See Results Then we come to the shared mode across all three consoles: Performance mode. Xbox Series S limited to 30fps Native 1080p
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